Server
Offline 67.191.31.145:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 340/ 350
- 726/ 800
- 229/ 275
- 111/ 200
- 240/ 275
Quick answers
Tags and listings
Where does Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server?
Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Server?
There is no published region for Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 67.191.31.145:28015.
How reliable is Server?
Server is down at the moment; it was last up 32 days 4 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 16 September 2026.
What is the Rust version for Server?
On Windows, Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Server wipe?
Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 32 days 4 hours.
Map and rules
Which rules and settings is Server running?
No gather rate appears in the name of Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Server?
The map on Server is procedural, made by the game.
Player stats
How many players are on Server?
Right now Server is offline, with its last appearance 32 days 4 hours ago.
Where does Server sit in the rankings?
For player hours in the last seven days, Server ranks #15,465, within the top – of ranked servers.
How to join
What's the process to join Server?
To join, open Rust, hit F1, and enter client.connect 67.191.31.145:28015. Or click Launch Rust on this page to open the game through Steam and connect.