Hoplite Rust Test
Offline 67.213.127.149:1488 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and search
Where does Hoplite Rust Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Hoplite Rust Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Hoplite Rust Test?
Hoplite Rust Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Hoplite Rust Test in?
No region comes from Hoplite Rust Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 67.213.127.149:1488.
How reliable is Hoplite Rust Test?
The server Hoplite Rust Test is not reachable at the moment; the last sighting was 25 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 22 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Hoplite Rust Test?
The version on Hoplite Rust Test is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Hoplite Rust Test wipe?
Hoplite Rust Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 21 hours ago.
Map and rules
What settings and rules have been applied to Hoplite Rust Test?
Its name does not state a gather rate for Hoplite Rust Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Hoplite Rust Test?
The map on Hoplite Rust Test is procedural, made by the game.
Player stats
How many players are on Hoplite Rust Test?
Right now Hoplite Rust Test is offline, with its last appearance 25 days 23 hours ago.
What's Hoplite Rust Test's rank among Rust servers?
Over the last seven days, Hoplite Rust Test is #15,512 by player hours, among the top 67% of all ranked servers.
Join info
What's the process to join Hoplite Rust Test?
To join, open Rust, hit F1, and enter client.connect 67.213.127.149:1488. Or click Launch Rust on this page to open the game through Steam and connect.