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Dive report

Baby's First Rust Server

Online 67.222.129.243:16400 checked 12m ago

Drop in
0/ ? players now
07-day averagepeak –
#15,826ranktop 72%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:05 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Baby's First Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Baby's First Rust Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Baby's First Rust Server?

Baby's First Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is Baby's First Rust Server lag-free?

The last 48 hours saw an average of 174 server fps, never dropping below 156. At its peak it carried 48,314 entities, including buildings and deployables. 3,250 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of Baby's First Rust Server?

Baby's First Rust Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 67.222.129.243:16400.

Is Baby's First Rust Server up, and how often does it stay online?

Baby's First Rust Server is live as of this check. Its reported uptime shows a restart about 3 days 13 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Baby's First Rust Server?

Rust network protocol 2634 and build 167781 is what Baby's First Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Baby's First Rust Server follow for wipes?

Baby's First Rust Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 3 days 15 hours.

What happens on wipe day at Baby's First Rust Server?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Baby's First Rust Server running?

Its name does not state a gather rate for Baby's First Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Baby's First Rust Server?

The map on Baby's First Rust Server is procedural and size 3,000, generated by the game with seed 68877. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on Baby's First Rust Server?

At this moment Baby's First Rust Server is carrying 0 players. Across the last seven days, the typical count has been 0 players.

What's Baby's First Rust Server's rank among Rust servers?

Over the last seven days, Baby's First Rust Server is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into Baby's First Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.222.129.243:16400. https://hostari.com is its website.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players There are 0 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.