Lost And Found
Offline 67.247.88.247:28019 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and listings
Where does Lost And Found appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Lost And Found are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Lost And Found?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Lost And Found puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Lost And Found?
There is no published region for Lost And Found. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 67.247.88.247:28019.
How reliable is Lost And Found?
The server Lost And Found is not reachable at the moment; the last sighting was 33 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Lost And Found?
Rust network protocol 2633 and build 163794 is what Lost And Found runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Lost And Found wipe?
Too few wipes are on record for Lost And Found to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 36 days 8 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Lost And Found?
No gather rate appears in the name of Lost And Found. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Lost And Found?
The map on Lost And Found is procedural, made by the game.
Population
Is Lost And Found busy?
The last sighting of Lost And Found was 33 days 17 hours ago; it is offline right now.
What's Lost And Found's rank among Rust servers?
For player hours in the last seven days, Lost And Found ranks #15,025, within the top – of ranked servers.
Join info
What's the way to join Lost And Found?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.247.88.247:28019.