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Dive report

Test Server do not look

Offline 68.134.118.9:28015 checked 34d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,021rankno region published
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test Server do not look appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server do not look are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Test Server do not look?

Test Server do not look's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Test Server do not look?

No region comes from Test Server do not look. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 68.134.118.9:28015.

Is Test Server do not look up, and how often does it stay online?

Right now Test Server do not look is offline, having last been seen 34 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Test Server do not look?

On Windows, Test Server do not look runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Test Server do not look wipe?

Test Server do not look's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 34 days 6 hours.

Settings and map

Which rules and settings is Test Server do not look running?

Its name does not state a gather rate for Test Server do not look. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Test Server do not look?

Test Server do not look uses a game-generated procedural map.

Population

How many players are on Test Server do not look?

Test Server do not look was last seen 34 days 4 hours ago and is offline as you read this.

What position does Test Server do not look hold in the server rankings?

Over the last seven days, Test Server do not look is #13,021 by player hours, among the top – of all ranked servers.

Getting in

How do you get into Test Server do not look?

Open Rust and press F1, then type client.connect 68.134.118.9:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.