Rust Reloaded
Offline 68.205.55.251:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and listings
Where does Rust Reloaded appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Reloaded: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Reloaded?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list Rust Reloaded puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Rust Reloaded?
There is no published region for Rust Reloaded. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 68.205.55.251:28015.
How reliable is Rust Reloaded?
Right now Rust Reloaded is offline, having last been seen 31 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 16 September 2026.
What is the Rust version for Rust Reloaded?
On Windows, Rust Reloaded runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Rust Reloaded wipe?
The wipes recorded for Rust Reloaded are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 31 days 18 hours.
Map and rules
What settings and rules have been applied to Rust Reloaded?
No gather rate appears in the name of Rust Reloaded. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust Reloaded?
A procedural map, generated by the game, is in play on Rust Reloaded.
Player stats
How many players are on Rust Reloaded?
Rust Reloaded was last seen 31 days 17 hours ago and is offline as you read this.
What position does Rust Reloaded hold in the server rankings?
For player hours in the last seven days, Rust Reloaded ranks #14,507, within the top – of ranked servers.
How to join
What's the process to join Rust Reloaded?
To join, open Rust, hit F1, and enter client.connect 68.205.55.251:28015. Or click Launch Rust on this page to open the game through Steam and connect.