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Dive report

TFI Rust Server | Powered by AMP

Online 68.53.169.83:28015 checked 14m ago

moddedoxide
Drop in
0/ 8 players now 0% full
07-day averagepeak –
#15,140ranktop 70%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TFI Rust Server | Powered by AMP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TFI Rust Server | Powered by AMP are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on TFI Rust Server | Powered by AMP?

gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): It holds 8 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TFI Rust Server | Powered by AMP puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is TFI Rust Server | Powered by AMP lag-free?

The last 48 hours saw an average of 211 server fps, never dropping below 190. The entity count reached a high of 120,273, covering buildings, deployables and everything else. Memory use peaked at 3,462 MB. What players notice as lag comes from low fps and a rising entity count.

What location is TFI Rust Server | Powered by AMP in?

There is no published region for TFI Rust Server | Powered by AMP. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 68.53.169.83:28015.

What's the uptime like for TFI Rust Server | Powered by AMP?

Right now TFI Rust Server | Powered by AMP is online. Its reported uptime shows a restart about 14 hours ago. It was up 100% of the time over the last full 2 days, 48 of 48 hours. 20 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for TFI Rust Server | Powered by AMP?

On Linux, TFI Rust Server | Powered by AMP runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does TFI Rust Server | Powered by AMP wipe?

The wipes recorded for TFI Rust Server | Powered by AMP are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 4 hours is how long ago this world came into being.

Rules and settings

What settings are in place on TFI Rust Server | Powered by AMP?

Its name does not state a gather rate for TFI Rust Server | Powered by AMP. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on TFI Rust Server | Powered by AMP?

A game-generated procedural map of size 4,500 with seed 152643052 is in play on TFI Rust Server | Powered by AMP. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is TFI Rust Server | Powered by AMP busy?

TFI Rust Server | Powered by AMP is holding 0 players on its 8 slots at the moment. The seven-day average for players here is 0.

What's TFI Rust Server | Powered by AMP's rank among Rust servers?

For player hours in the last seven days, TFI Rust Server | Powered by AMP ranks #15,140, within the top 70% of ranked servers.

Join info

What's the process to join TFI Rust Server | Powered by AMP?

Open Rust and press F1, then type client.connect 68.53.169.83:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp8
Max players It holds 8 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.