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Dive report

Local Dev Server

Offline 69.250.66.224:28015 checked 1d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#14,283ranktop 65%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123417:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Dev Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Dev Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Local Dev Server?

Local Dev Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166655 (Build): It's on build 166655; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Local Dev Server?

No region comes from Local Dev Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 69.250.66.224:28015.

Is Local Dev Server up, and how often does it stay online?

Local Dev Server is down at the moment; it was last up 38 hours ago. It was up 2% of the time over the last full 7 days, 4 of 168 hours. The first sighting by Rust Going Deep was on 21 September 2026.

What Rust version is Local Dev Server on?

The version on Local Dev Server is Rust network protocol 2634 and build 166655, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Local Dev Server wipe?

Local Dev Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 14 hours is how long ago this world came into being.

What happens on wipe day at Local Dev Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

Which rules and settings is Local Dev Server running?

No gather rate appears in the name of Local Dev Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.

What's the map on Local Dev Server?

Local Dev Server uses a game-generated procedural map.

Player stats

Is Local Dev Server busy?

Local Dev Server was last seen 38 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.

Where does Local Dev Server sit in the rankings?

Over the last seven days, Local Dev Server is #14,283 by player hours, among the top 65% of all ranked servers.

Join info

How do you get into Local Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.250.66.224:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166655
Build It's on build 166655.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.