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Dive report

My Apex Rust Server

Online 69.41.177.145:25648 checked 14m ago

moddedoxide
Drop in
0/ 500 players now 0% full
07-day averagepeak 2
#6,964ranktop 32%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0009:0018:0003:00Wiped Thu 22 Oct, 00:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040006:0015:0000:0009:0018:0003:00Wiped Thu 22 Oct, 00:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct21 Oct22 Oct23 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:05 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Apex Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Apex Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on My Apex Rust Server?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list My Apex Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on My Apex Rust Server?

Average server fps for the last 48 hours was 236, and the lowest was 168. Buildings, deployables and all other world objects added up to as many as 146,927 entities. Memory use peaked at 2,850 MB. Players experience lag when fps drops and entities climb.

Where can you find My Apex Rust Server?

There is no published region for My Apex Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 69.41.177.145:25648.

What's the uptime like for My Apex Rust Server?

My Apex Rust Server is up and reachable at the moment. According to its reported uptime, the last restart was about 19 hours ago. In the last full 4 days, 96 of 96 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 18 October 2026.

What Rust version is My Apex Rust Server on?

Rust network protocol 2634 and build 167781 is what My Apex Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does My Apex Rust Server wipe?

The wipes recorded for My Apex Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 24 hours ago.

Map and rules

What settings and rules have been applied to My Apex Rust Server?

Its name does not state a gather rate for My Apex Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

What's the map on My Apex Rust Server?

The map on My Apex Rust Server is procedural and size 3,000, generated by the game with seed 7214261. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is My Apex Rust Server busy?

Out of 500 slots, 0 are filled on My Apex Rust Server right now. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 05:00 UTC drew the most players, 1 on average.

What's My Apex Rust Server's rank among Rust servers?

For player hours in the last seven days, My Apex Rust Server ranks #6,964, within the top 32% of ranked servers.

Join info

What's the way to join My Apex Rust Server?

Open Rust and press F1, then type client.connect 69.41.177.145:25648. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.