JohnDaWalrus
Offline 69.43.66.35:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 346/ 400
- 588/ 600
- 198/ 225
- 285/ 325
- 302/ 350
- 381/ 425
Quick answers
Tags and listings
Where does JohnDaWalrus appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry JohnDaWalrus are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on JohnDaWalrus?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list JohnDaWalrus puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of JohnDaWalrus?
No region comes from JohnDaWalrus. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 69.43.66.35:28015.
How reliable is JohnDaWalrus?
The server JohnDaWalrus is not reachable at the moment; the last sighting was 28 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 18 September 2026.
What is the Rust version for JohnDaWalrus?
Rust network protocol 2633 and build 164530 is what JohnDaWalrus runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does JohnDaWalrus wipe?
JohnDaWalrus's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 28 days 23 hours ago.
Rules and settings
What settings are in place on JohnDaWalrus?
Its name does not state a gather rate for JohnDaWalrus. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on JohnDaWalrus?
The map on JohnDaWalrus is procedural, made by the game.
Player count
Is JohnDaWalrus busy?
Right now JohnDaWalrus is offline, with its last appearance 28 days 23 hours ago.
What position does JohnDaWalrus hold in the server rankings?
Over the last seven days, JohnDaWalrus is #13,305 by player hours, among the top – of all ranked servers.
How to join
What's the way to join JohnDaWalrus?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.43.66.35:28015.