Hitmanserver
Offline 70.173.193.155:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 446/ 475
- 597/ 600
- 338/ 375
- 728/ 775
- 112/ 200
- 338/ 375
Quick answers
Tags and filters
Where does Hitmanserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hitmanserver: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Hitmanserver?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2627 (Protocol): The protocol is 2627; a different version won't get you in; cs153611 (Build): This server runs build 153611; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Hitmanserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Hitmanserver?
No region comes from Hitmanserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 70.173.193.155:28015.
How reliable is Hitmanserver?
The server Hitmanserver is not reachable at the moment; the last sighting was 20 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 28 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Hitmanserver?
Rust network protocol 2627 and build 153611 is what Hitmanserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Hitmanserver wipe?
Hitmanserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 135 days 7 hours.
Rules and settings
What settings and rules have been applied to Hitmanserver?
No gather rate appears in the name of Hitmanserver. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Hitmanserver?
Hitmanserver uses a game-generated procedural map.
Population
What's the population like on Hitmanserver?
Right now Hitmanserver is offline, with its last appearance 20 days 6 hours ago.
What's Hitmanserver's rank among Rust servers?
For player hours in the last seven days, Hitmanserver ranks #16,958, within the top 71% of ranked servers.
Getting in
What's the way to join Hitmanserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.173.193.155:28015.