4SG 1-Grid Madness 10X
Online NA 70.173.255.80:25010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 18:30 UTC, in 4d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 8hThu 22 Oct, 18:30 UTC
- 11d 8hThu 29 Oct, 18:30 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 25d 8hThu 12 Nov, 18:30 UTC
- 32d 8hThu 19 Nov, 18:30 UTC
- 39d 8hThu 26 Nov, 18:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 145/ 250
- 180/ 200
- 53/ 100
- 40/ 100
- 8/ 100
- 0/ 100
Quick answers
Tags and filters
Where does 4SG 1-Grid Madness 10X appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 4SG 1-Grid Madness 10X: Best 10x Rust servers, Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
What's the meaning of the tags on 4SG 1-Grid Madness 10X?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America — that is the tag list 4SG 1-Grid Madness 10X puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does 4SG 1-Grid Madness 10X perform?
The last 48 hours saw an average of 237 server fps, never dropping below 225. The entity count reached a high of 49,347, covering buildings, deployables and everything else. The top memory figure was 2,768 MB. Players experience lag when fps drops and entities climb.
What location is 4SG 1-Grid Madness 10X in?
Its location is North America, according to the NA tag 4SG 1-Grid Madness 10X displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 70.173.255.80:25010.
Is 4SG 1-Grid Madness 10X up, and how often does it stay online?
4SG 1-Grid Madness 10X is live as of this check. Its reported uptime shows a restart about 4 days 15 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is 4SG 1-Grid Madness 10X on?
Rust network protocol 2634 and build 167781 is what 4SG 1-Grid Madness 10X runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does 4SG 1-Grid Madness 10X wipe?
Its tag guides the prediction since 4SG 1-Grid Madness 10X has too few wipes on record to confirm the schedule. Thursday 22 October at 18:30 UTC is when the next wipe is due. This world has been running since 16 days 15 hours ago. The tags show wipes set to happen every week.
What can you expect on wipe day at 4SG 1-Grid Madness 10X?
The average peak across recent wipes is 1 players. 36 hours after the latest wipe started, the crowd hit its peak.
Map and rules
What settings and rules have been applied to 4SG 1-Grid Madness 10X?
At 10x gather, 4SG 1-Grid Madness 10X does what its name suggests. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on 4SG 1-Grid Madness 10X?
4SG 1-Grid Madness 10X uses a procedural map of size 2,500 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Population
What's the population like on 4SG 1-Grid Madness 10X?
Out of 50 slots, 0 are filled on 4SG 1-Grid Madness 10X right now. Over the past week it has drawn 0 players on average.
What's 4SG 1-Grid Madness 10X's rank among Rust servers?
Over the last seven days 4SG 1-Grid Madness 10X sits at #15,843 on player hours, which is #1,573 in North America and inside the top 72% of all ranked servers.
How to join
What's the process to join 4SG 1-Grid Madness 10X?
To join, open Rust, hit F1, and enter client.connect 70.173.255.80:25010. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/4sg.
