Test
Offline 70.234.248.149:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 383/ 425
- 595/ 600
- 383/ 425
- 704/ 750
- 108/ 200
- 304/ 325
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Test in?
There is no published region for Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 70.234.248.149:28015.
What's the uptime like for Test?
Right now Test is offline, having last been seen 3 days 6 hours ago. It was up 7% of the time over the last full 5 days, 8 of 120 hours. The first sighting by Rust Going Deep was on 12 October 2026.
What is the Rust version for Test?
On Windows, Test runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Test follow for wipes?
Too few wipes are on record for Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 14 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Test running?
The name of Test contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Player count
How many players are on Test?
Test was last seen 3 days 6 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.
What's Test's rank among Rust servers?
Over the last seven days, Test is #9,414 by player hours, among the top 43% of all ranked servers.
Getting in
How do you get into Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.234.248.149:28015.