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Dive report

Local Unity 6 Test

Offline 70.34.213.45:28015 checked 30d ago

Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,485rankno region published
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Local Unity 6 Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Unity 6 Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Local Unity 6 Test?

The server browser shows these tags for Local Unity 6 Test: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Local Unity 6 Test?

Local Unity 6 Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 70.34.213.45:28015.

How reliable is Local Unity 6 Test?

The server Local Unity 6 Test is not reachable at the moment; the last sighting was 30 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 17 September 2026 is when Rust Going Deep first saw it.

What Rust version is Local Unity 6 Test on?

On Windows, Local Unity 6 Test runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Local Unity 6 Test wipe?

Local Unity 6 Test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 30 days 20 hours ago.

Map and rules

What settings are in place on Local Unity 6 Test?

The name of Local Unity 6 Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.

What's the map on Local Unity 6 Test?

A procedural map, generated by the game, is in play on Local Unity 6 Test.

Player count

What's the population like on Local Unity 6 Test?

Right now Local Unity 6 Test is offline, with its last appearance 30 days 16 hours ago.

What's Local Unity 6 Test's rank among Rust servers?

For player hours in the last seven days, Local Unity 6 Test ranks #15,485, within the top – of ranked servers.

How to join

What's the way to join Local Unity 6 Test?

Open Rust and press F1, then type client.connect 70.34.213.45:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.