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Dive report

McRust - Private Server

Online 70.75.106.7:28015 checked 13m ago

Drop in
0/ 6 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:43 UTC15d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does McRust - Private Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry McRust - Private Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on McRust - Private Server?

The server browser shows these tags for McRust - Private Server: gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): It holds 6 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166655 (Build): The build number is 166655; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the performance like on McRust - Private Server?

It averaged 78 server fps over the last 48 hours, with a low of 39. The entity count reached a high of 118,543, covering buildings, deployables and everything else. 6,132 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of McRust - Private Server?

There is no published region for McRust - Private Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 70.75.106.7:28015.

How reliable is McRust - Private Server?

Right now McRust - Private Server is online. The uptime it gives puts the last restart at roughly 15 days 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is McRust - Private Server on?

The version on McRust - Private Server is Rust network protocol 2634 and build 166655, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does McRust - Private Server wipe?

The wipes recorded for McRust - Private Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 14 hours ago.

What happens on wipe day at McRust - Private Server?

Across its recent wipes, the average busiest point drew 2 players. 3 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on McRust - Private Server?

Its name does not state a gather rate for McRust - Private Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on McRust - Private Server?

A game-generated procedural map of size 4,500 with seed 1406042975 is in play on McRust - Private Server. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on McRust - Private Server?

Right now 0 players are on McRust - Private Server, which has 6 slots. Over the past week it has drawn 0 players on average.

What position does McRust - Private Server hold in the server rankings?

For player hours in the last seven days, McRust - Private Server ranks #15,807, within the top 72% of ranked servers.

How to join

What's the way to join McRust - Private Server?

To join, open Rust, hit F1, and enter client.connect 70.75.106.7:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp6
Max players It holds 6 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166655
Build The build number is 166655.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.