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Dive report

[EU-1] DEV SERVER [DEBUG]

Online 70.78.128.211:28015 checked 12m ago

moddedoxide
Drop in
0/ 500 players now 0% full
17-day averagepeak 1
#5,502ranktop 25%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75115:0023:0010:0020:0004:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct16 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:44 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [EU-1] DEV SERVER [DEBUG] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU-1] DEV SERVER [DEBUG]: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on [EU-1] DEV SERVER [DEBUG]?

[EU-1] DEV SERVER [DEBUG]'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts100 (Group limit): Teams max out at 100; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of [EU-1] DEV SERVER [DEBUG]?

No region tag comes from [EU-1] DEV SERVER [DEBUG], though the name points to Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 70.78.128.211:28015.

How reliable is [EU-1] DEV SERVER [DEBUG]?

Right now [EU-1] DEV SERVER [DEBUG] is online. It was up 32% of the time over the last full 7 days, 53 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.

What is the Rust version for [EU-1] DEV SERVER [DEBUG]?

Rust network protocol 2634 and build 167781 is what [EU-1] DEV SERVER [DEBUG] runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does [EU-1] DEV SERVER [DEBUG] wipe?

Too few wipes are on record for [EU-1] DEV SERVER [DEBUG] to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 1 hours ago.

What happens on wipe day at [EU-1] DEV SERVER [DEBUG]?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to [EU-1] DEV SERVER [DEBUG]?

No gather rate appears in the name of [EU-1] DEV SERVER [DEBUG]. Group size is capped at 100 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on [EU-1] DEV SERVER [DEBUG]?

[EU-1] DEV SERVER [DEBUG] is holding 0 players on its 500 slots at the moment. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.

What position does [EU-1] DEV SERVER [DEBUG] hold in the server rankings?

For player hours in the last seven days, [EU-1] DEV SERVER [DEBUG] ranks #5,502, within the top 25% of ranked servers.

Join info

What's the way to join [EU-1] DEV SERVER [DEBUG]?

Open Rust and press F1, then type client.connect 70.78.128.211:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players There are 500 slots on this server.
ts100
Group limit Teams max out at 100.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.