My Local Dev Server
Offline 71.176.38.233:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 154/ 200
- 281/ 300
- 242/ 275
- 110/ 200
- 119/ 200
- 127/ 250
Quick answers
Tags and search
Where does My Local Dev Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Local Dev Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Local Dev Server?
My Local Dev Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is My Local Dev Server in?
There is no published region for My Local Dev Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 71.176.38.233:28015.
What's the uptime like for My Local Dev Server?
The server My Local Dev Server is not reachable at the moment; the last sighting was 2 days 7 hours ago. It was up 0% of the time over the last full 2 days, 0 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.
What Rust version is My Local Dev Server on?
Rust network protocol 2634 and build 167398 is what My Local Dev Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does My Local Dev Server follow for wipes?
Too few wipes are on record for My Local Dev Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 10 hours ago.
Settings and map
What settings are in place on My Local Dev Server?
The name of My Local Dev Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on My Local Dev Server?
My Local Dev Server uses a game-generated procedural map.
Player stats
How many players are on My Local Dev Server?
My Local Dev Server was last seen 2 days 7 hours ago and is offline as you read this. The seven-day average for players here is 0.
What's My Local Dev Server's rank among Rust servers?
Over the last seven days, My Local Dev Server is #15,855 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join My Local Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 71.176.38.233:28015.