My Local Dev Server
Online 71.176.38.233:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:21 UTC13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 340/ 350
- 726/ 800
- 229/ 275
- 111/ 200
- 240/ 275
Quick answers
Tags and filters
Where does My Local Dev Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Local Dev Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on My Local Dev Server?
The server browser shows these tags for My Local Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is My Local Dev Server in?
There is no published region for My Local Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 71.176.38.233:28015.
What's the uptime like for My Local Dev Server?
My Local Dev Server is live as of this check. Over the past full 7 days it stayed up for 146 of 168 hours, or 87%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is My Local Dev Server on?
The version on My Local Dev Server is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does My Local Dev Server wipe?
The wipes recorded for My Local Dev Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 13 hours ago.
What can you expect on wipe day at My Local Dev Server?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to My Local Dev Server?
The name of My Local Dev Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on My Local Dev Server?
The map on My Local Dev Server is procedural, made by the game.
Player stats
Is My Local Dev Server busy?
My Local Dev Server is holding 1 players on its 10 slots at the moment. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 19:00 UTC drew the most players, 1 on average.
What's My Local Dev Server's rank among Rust servers?
Over the last seven days, My Local Dev Server is #3,593 by player hours, among the top 16% of all ranked servers.
Getting in
What's the way to join My Local Dev Server?
To join, open Rust, hit F1, and enter client.connect 71.176.38.233:28015. Or click Launch Rust on this page to open the game through Steam and connect.