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Dive report

Build server ID: 7

Offline 71.197.189.208:28015 checked 1d ago

moddedoxide
Drop in
0/ 7 players now 0% full
17-day averagepeak 1
#11,926ranktop 54%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Build server ID: 7 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Build server ID: 7: Modded Rust servers and Rust build and creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Build server ID: 7?

gmrust (Game mode): Survival, as standard Rust does it; mp7 (Max players): It holds 7 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Build server ID: 7 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Build server ID: 7?

No region comes from Build server ID: 7. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 71.197.189.208:28015.

What's the uptime like for Build server ID: 7?

The server Build server ID: 7 is not reachable at the moment; the last sighting was 35 hours ago. Over the past full 3 days it stayed up for 2 of 72 hours, or 3%. Rust Going Deep has had it on record since 14 October 2026.

What Rust version is Build server ID: 7 on?

Rust network protocol 2634 and build 167781 is what Build server ID: 7 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Build server ID: 7 wipe?

The wipes recorded for Build server ID: 7 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 11 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Build server ID: 7 running?

The name of Build server ID: 7 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Build server ID: 7?

A procedural map, generated by the game, is in play on Build server ID: 7.

Population

What's the population like on Build server ID: 7?

The last sighting of Build server ID: 7 was 35 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

What position does Build server ID: 7 hold in the server rankings?

Over the last seven days, Build server ID: 7 is #11,926 by player hours, among the top 54% of all ranked servers.

Join info

How do you get into Build server ID: 7?

To join, open Rust, hit F1, and enter client.connect 71.197.189.208:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp7,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp7
Max players It holds 7 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.