scooter95653's_Server
Offline 71.69.98.15:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 211/ 225
- 402/ 425
- 238/ 250
- 147/ 200
- 161/ 200
- 200/ 250
Quick answers
Tags and filters
Where does scooter95653's_Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include scooter95653's_Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on scooter95653's_Server?
scooter95653's_Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find scooter95653's_Server?
There is no published region for scooter95653's_Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 71.69.98.15:28015.
What's the uptime like for scooter95653's_Server?
Right now scooter95653's_Server is offline, having last been seen 29 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is scooter95653's_Server on?
Rust network protocol 2633 and build 164530 is what scooter95653's_Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does scooter95653's_Server wipe?
scooter95653's_Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days 2 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is scooter95653's_Server running?
Its name does not state a gather rate for scooter95653's_Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on scooter95653's_Server?
scooter95653's_Server uses a game-generated procedural map.
Population
Is scooter95653's_Server busy?
Right now scooter95653's_Server is offline, with its last appearance 29 days 1 hours ago.
What position does scooter95653's_Server hold in the server rankings?
Over the last seven days, scooter95653's_Server is #15,446 by player hours, among the top – of all ranked servers.
Getting in
How do you get into scooter95653's_Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 71.69.98.15:28015.