My Private Build Server
Offline 71.77.16.118:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 185/ 999
- 111/ 999
- 19/ 150
- 15/ 100
- 25/ 100
- 0/ 100
Quick answers
Tags and listings
Where does My Private Build Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Private Build Server: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Private Build Server?
My Private Build Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find My Private Build Server?
My Private Build Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 71.77.16.118:28015.
How reliable is My Private Build Server?
My Private Build Server is down at the moment; it was last up 30 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 14 September 2026.
What is the Rust version for My Private Build Server?
Rust network protocol 2633 and build 163794 is what My Private Build Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does My Private Build Server wipe?
Too few wipes are on record for My Private Build Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 33 days 7 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to My Private Build Server?
No gather rate appears in the name of My Private Build Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on My Private Build Server?
My Private Build Server uses a game-generated procedural map.
Player count
How many players are on My Private Build Server?
My Private Build Server was last seen 30 days 20 hours ago and is offline as you read this.
What's My Private Build Server's rank among Rust servers?
For player hours in the last seven days, My Private Build Server ranks #13,355, within the top – of ranked servers.
Join info
How do you get into My Private Build Server?
Open Rust and press F1, then type client.connect 71.77.16.118:28015. Alternatively, click Launch Rust on this page to join via Steam.