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Dive report

testrust

Online 72.0.44.20:28025 checked 9m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
72d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does testrust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include testrust: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on testrust?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): The build number is 158240; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list testrust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on testrust?

Average server fps for the last 48 hours was 54, and the lowest was 25. Buildings, deployables and all other world objects added up to as many as 64,421 entities. 6,207 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find testrust?

testrust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 72.0.44.20:28025.

What's the uptime like for testrust?

Right now testrust is online. The uptime it gives puts the last restart at roughly 13 days 23 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is testrust on?

The version on testrust is Rust network protocol 2631 and build 158240, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does testrust wipe?

testrust's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 72 days 22 hours.

Settings and map

What settings and rules have been applied to testrust?

The name of testrust contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on testrust?

testrust uses a procedural map of size 3,500 with seed 6738, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is testrust busy?

Right now 0 players are on testrust, which has 50 slots. The seven-day average for players here is 0.

What's testrust's rank among Rust servers?

For player hours in the last seven days, testrust ranks #15,841, within the top 72% of ranked servers.

Join info

How do you get into testrust?

To join, open Rust, hit F1, and enter client.connect 72.0.44.20:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2631
Protocol To join, your game has to be on protocol 2631.
cs158240
Build The build number is 158240.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.