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Dive report

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 20d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,943ranktop 71%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 72.178.40.244:29015.

How reliable is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is down at the moment; it was last up 20 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 27 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The version on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is Rust network protocol 2633 and build 165217, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?

The wipes recorded for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 20 days 5 hours ago.

What happens on wipe day at LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Its name does not state a gather rate for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is procedural, made by the game.

Population

How many players are on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Right now LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline, with its last appearance 20 days 5 hours ago.

What position does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER hold in the server rankings?

Over the last seven days, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is #16,943 by player hours, among the top 71% of all ranked servers.

Join info

How do you get into LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

To join, open Rust, hit F1, and enter client.connect 72.178.40.244:29015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.