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Dive report

Hell Yeah PVE+

Offline 72.208.115.154:20015 checked 2h ago

monthly wipes moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#6,527ranktop 30%
16d agolast wipemonthly schedule
18d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Hell Yeah PVE+ appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Hell Yeah PVE+ are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Hell Yeah PVE+?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts100 (Group limit): The team limit is 100; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Hell Yeah PVE+ puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on Hell Yeah PVE+?

The last 48 hours saw an average of 101 server fps, never dropping below 86. At its peak it carried 131,248 entities, including buildings and deployables. Memory use peaked at 5,267 MB. Players experience lag when fps drops and entities climb.

What location is Hell Yeah PVE+ in?

There is no published region for Hell Yeah PVE+. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 72.208.115.154:20015.

Is Hell Yeah PVE+ up, and how often does it stay online?

Right now Hell Yeah PVE+ is offline, having last been seen 2 hours ago. According to its reported uptime, the last restart was about 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Hell Yeah PVE+ on?

The version on Hell Yeah PVE+ is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Hell Yeah PVE+ follow for wipes?

The only wipe Hell Yeah PVE+ takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 12 hours ago. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at Hell Yeah PVE+?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on Hell Yeah PVE+?

Its name does not state a gather rate for Hell Yeah PVE+. Group size is capped at 100 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Hell Yeah PVE+?

A game-generated procedural map of size 4,500 with seed 696969 is in play on Hell Yeah PVE+. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Hell Yeah PVE+?

Hell Yeah PVE+ was last seen 2 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

What position does Hell Yeah PVE+ hold in the server rankings?

Over the last seven days, Hell Yeah PVE+ is #6,527 by player hours, among the top 30% of all ranked servers.

How to join

What's the process to join Hell Yeah PVE+?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.208.115.154:20015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts100
Group limit The team limit is 100.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.