Hell Yeah PVE+
Offline 72.208.115.154:20015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 12h. The force wipe · high confidence
Coming wipes
- 18d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does Hell Yeah PVE+ appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Hell Yeah PVE+ are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Hell Yeah PVE+?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts100 (Group limit): The team limit is 100; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Hell Yeah PVE+ puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the performance like on Hell Yeah PVE+?
The last 48 hours saw an average of 101 server fps, never dropping below 86. At its peak it carried 131,248 entities, including buildings and deployables. Memory use peaked at 5,267 MB. Players experience lag when fps drops and entities climb.
What location is Hell Yeah PVE+ in?
There is no published region for Hell Yeah PVE+. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 72.208.115.154:20015.
Is Hell Yeah PVE+ up, and how often does it stay online?
Right now Hell Yeah PVE+ is offline, having last been seen 2 hours ago. According to its reported uptime, the last restart was about 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Hell Yeah PVE+ on?
The version on Hell Yeah PVE+ is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Hell Yeah PVE+ follow for wipes?
The only wipe Hell Yeah PVE+ takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 16 days 12 hours ago. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at Hell Yeah PVE+?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings are in place on Hell Yeah PVE+?
Its name does not state a gather rate for Hell Yeah PVE+. Group size is capped at 100 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Hell Yeah PVE+?
A game-generated procedural map of size 4,500 with seed 696969 is in play on Hell Yeah PVE+. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on Hell Yeah PVE+?
Hell Yeah PVE+ was last seen 2 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
What position does Hell Yeah PVE+ hold in the server rankings?
Over the last seven days, Hell Yeah PVE+ is #6,527 by player hours, among the top 30% of all ranked servers.
How to join
What's the process to join Hell Yeah PVE+?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.208.115.154:20015.
