Skip to the content
Dive report

SIPLAB-Rust-fixed

Offline 72.225.139.233:11300 checked 3d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SIPLAB-Rust-fixed appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SIPLAB-Rust-fixed are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on SIPLAB-Rust-fixed?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list SIPLAB-Rust-fixed puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is SIPLAB-Rust-fixed in?

SIPLAB-Rust-fixed does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 72.225.139.233:11300.

Is SIPLAB-Rust-fixed up, and how often does it stay online?

SIPLAB-Rust-fixed is down at the moment; it was last up 3 days 19 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. Rust Going Deep has had it on record since 14 October 2026.

What is the Rust version for SIPLAB-Rust-fixed?

The version on SIPLAB-Rust-fixed is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does SIPLAB-Rust-fixed wipe?

SIPLAB-Rust-fixed's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 days 19 hours is how long ago this world came into being.

Rules and settings

What settings are in place on SIPLAB-Rust-fixed?

No gather rate appears in the name of SIPLAB-Rust-fixed. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on SIPLAB-Rust-fixed?

SIPLAB-Rust-fixed uses a game-generated procedural map.

Player stats

How many players are on SIPLAB-Rust-fixed?

Right now SIPLAB-Rust-fixed is offline, with its last appearance 3 days 19 hours ago. The seven-day average for players here is 0.

What position does SIPLAB-Rust-fixed hold in the server rankings?

For player hours in the last seven days, SIPLAB-Rust-fixed ranks #15,826, within the top 72% of ranked servers.

How to join

What's the process to join SIPLAB-Rust-fixed?

Open Rust and press F1, then type client.connect 72.225.139.233:11300. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.