Clownpocalypse
Offline 72.251.219.20:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and search
Where does Clownpocalypse appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Clownpocalypse: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Clownpocalypse?
The server browser shows these tags for Clownpocalypse: gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Clownpocalypse in?
Clownpocalypse does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 72.251.219.20:28015.
What's the uptime like for Clownpocalypse?
Right now Clownpocalypse is offline, having last been seen 30 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 15 September 2026.
What Rust version is Clownpocalypse on?
On Windows, Clownpocalypse runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Clownpocalypse follow for wipes?
Too few wipes are on record for Clownpocalypse to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 41 days 20 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Clownpocalypse?
The name of Clownpocalypse contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Clownpocalypse?
The map on Clownpocalypse is procedural, made by the game.
Player count
Is Clownpocalypse busy?
The last sighting of Clownpocalypse was 30 days 22 hours ago; it is offline right now.
Where does Clownpocalypse sit in the rankings?
For player hours in the last seven days, Clownpocalypse ranks #15,481, within the top – of ranked servers.
How to join
What's the way to join Clownpocalypse?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.251.219.20:28015.