Name of Server
Offline 72.45.47.201:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 445/ 475
- 191/ 225
- 592/ 600
- 317/ 350
- 336/ 350
- 464/ 500
Quick answers
Tags and filters
Where does Name of Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Name of Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server?
Name of Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Name of Server?
No region comes from Name of Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 72.45.47.201:28015.
What's the uptime like for Name of Server?
The server Name of Server is not reachable at the moment; the last sighting was 19 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Name of Server?
The version on Name of Server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Name of Server wipe?
Too few wipes are on record for Name of Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 36 days 1 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Name of Server?
The name of Name of Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Name of Server?
A procedural map, generated by the game, is in play on Name of Server.
Population
How many players are on Name of Server?
Right now Name of Server is offline, with its last appearance 19 days 19 hours ago.
What's Name of Server's rank among Rust servers?
Over the last seven days, Name of Server is #14,538 by player hours, among the top 61% of all ranked servers.
Join info
What's the way to join Name of Server?
To join, open Rust, hit F1, and enter client.connect 72.45.47.201:28015. Or click Launch Rust on this page to open the game through Steam and connect.