My Staging Test
Offline 72.56.14.104:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 211/ 225
- 402/ 425
- 238/ 250
- 147/ 200
- 161/ 200
- 200/ 250
Quick answers
Tags and search
Where does My Staging Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Staging Test: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on My Staging Test?
The server browser shows these tags for My Staging Test: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166655 (Build): It's on build 166655; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is My Staging Test in?
My Staging Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 72.56.14.104:28015.
Is My Staging Test up, and how often does it stay online?
The server My Staging Test is not reachable at the moment; the last sighting was 14 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What is the Rust version for My Staging Test?
On Windows, My Staging Test runs Rust network protocol 2634 and build 166655. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does My Staging Test wipe?
My Staging Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 14 days 17 hours ago.
Settings and map
What settings and rules have been applied to My Staging Test?
The name of My Staging Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on My Staging Test?
My Staging Test uses a game-generated procedural map.
Player stats
What's the population like on My Staging Test?
My Staging Test was last seen 14 days 16 hours ago and is offline as you read this.
What position does My Staging Test hold in the server rankings?
For player hours in the last seven days, My Staging Test ranks #13,869, within the top 61% of ranked servers.
Getting in
How do you get into My Staging Test?
Open Rust and press F1, then type client.connect 72.56.14.104:28015. Alternatively, click Launch Rust on this page to join via Steam.