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Dive report

My Build Test

Offline 72.56.49.199:28015 checked 16h ago

moddedoxide
Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#13,591ranktop 62%
17h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Build Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Build Test are: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Build Test?

The server browser shows these tags for My Build Test: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is My Build Test in?

My Build Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 72.56.49.199:28015.

How reliable is My Build Test?

Right now My Build Test is offline, having last been seen 16 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is My Build Test on?

Rust network protocol 2634 and build 167781 is what My Build Test runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does My Build Test wipe?

The wipes recorded for My Build Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 17 hours.

Map and rules

Which rules and settings is My Build Test running?

No gather rate appears in the name of My Build Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on My Build Test?

The map on My Build Test is procedural, made by the game.

Population

How many players are on My Build Test?

Right now My Build Test is offline, with its last appearance 16 hours ago. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

What's My Build Test's rank among Rust servers?

Over the last seven days, My Build Test is #13,591 by player hours, among the top 62% of all ranked servers.

Getting in

What's the process to join My Build Test?

Open Rust and press F1, then type client.connect 72.56.49.199:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players There are 1 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.