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Dive report

My Rust server | Powered by AMP

Offline 72.61.74.84:28015 checked 12h ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
17h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123419:0020:0021:0022:0023:0000:00Wiped Sat 17 Oct, 19:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608019:0020:0021:0022:0023:0000:00Wiped Sat 17 Oct, 19:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on My Rust server | Powered by AMP?

The last 48 hours saw an average of 59 server fps, never dropping below 49. At its peak it carried 111,222 entities, including buildings and deployables. Memory use peaked at 2,856 MB. What players notice as lag comes from low fps and a rising entity count.

What location is My Rust server | Powered by AMP in?

My Rust server | Powered by AMP does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 72.61.74.84:28015.

How reliable is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is down at the moment; it was last up 12 hours ago. The uptime it gives puts the last restart at roughly 4 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What is the Rust version for My Rust server | Powered by AMP?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

When does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 17 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to My Rust server | Powered by AMP?

Its name does not state a gather rate for My Rust server | Powered by AMP. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 4,500 with seed 6738, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is My Rust server | Powered by AMP busy?

My Rust server | Powered by AMP was last seen 12 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What position does My Rust server | Powered by AMP hold in the server rankings?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,790, within the top 71% of ranked servers.

Getting in

What's the way to join My Rust server | Powered by AMP?

Open Rust and press F1, then type client.connect 72.61.74.84:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.