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Dive report

RustyJawn | PvP | TEST

Offline 72.92.119.19:40000 checked 7d ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,841ranktop 72%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep7 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:15 UTC13d ago 0 – running 0
Tue 15 Sep, 20:26 UTC32d ago 0 – 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustyJawn | PvP | TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustyJawn | PvP | TEST: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustyJawn | PvP | TEST?

The server browser shows these tags for RustyJawn | PvP | TEST: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is RustyJawn | PvP | TEST in?

RustyJawn | PvP | TEST does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 72.92.119.19:40000.

Is RustyJawn | PvP | TEST up, and how often does it stay online?

The server RustyJawn | PvP | TEST is not reachable at the moment; the last sighting was 7 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustyJawn | PvP | TEST?

On Linux, RustyJawn | PvP | TEST runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does RustyJawn | PvP | TEST wipe?

Too few wipes are on record for RustyJawn | PvP | TEST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 13 days 8 hours ago.

What happens on wipe day at RustyJawn | PvP | TEST?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to RustyJawn | PvP | TEST?

Its name does not state a gather rate for RustyJawn | PvP | TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustyJawn | PvP | TEST?

A game-generated procedural map of size 3,000 with seed 1 is in play on RustyJawn | PvP | TEST. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on RustyJawn | PvP | TEST?

Right now RustyJawn | PvP | TEST is offline, with its last appearance 7 days 8 hours ago.

Where does RustyJawn | PvP | TEST sit in the rankings?

For player hours in the last seven days, RustyJawn | PvP | TEST ranks #15,841, within the top 72% of ranked servers.

Getting in

What's the process to join RustyJawn | PvP | TEST?

Open Rust and press F1, then type client.connect 72.92.119.19:40000. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.