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Dive report

Private Duo - Tailscale

Offline 73.127.59.246:28015 checked 6d ago

Drop in
3/ 3 players now 100% full
37-day averagepeak 3
#9,718ranktop 44%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Private Duo - Tailscale appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Private Duo - Tailscale: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Private Duo - Tailscale?

The server browser shows these tags for Private Duo - Tailscale: gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Private Duo - Tailscale in?

No region comes from Private Duo - Tailscale. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 73.127.59.246:28015.

What's the uptime like for Private Duo - Tailscale?

Right now Private Duo - Tailscale is offline, having last been seen 6 days 14 hours ago. In the last full 7 days, 2 of 168 hours were online, 1% uptime. Rust Going Deep has had it on record since 4 October 2026.

What Rust version is Private Duo - Tailscale on?

On Windows, Private Duo - Tailscale runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Private Duo - Tailscale wipe?

Private Duo - Tailscale's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 6 hours ago.

Rules and settings

What settings are in place on Private Duo - Tailscale?

Its name does not state a gather rate for Private Duo - Tailscale. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Private Duo - Tailscale?

The map on Private Duo - Tailscale is procedural and size 3,000, generated by the game with seed 177013. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Private Duo - Tailscale?

Right now Private Duo - Tailscale is offline, with its last appearance 6 days 14 hours ago. The seven-day average is 3 players, with a peak of 3.

Where does Private Duo - Tailscale sit in the rankings?

For player hours in the last seven days, Private Duo - Tailscale ranks #9,718, within the top 44% of ranked servers.

How to join

How do you get into Private Duo - Tailscale?

Open Rust and press F1, then type client.connect 73.127.59.246:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp3
Max players It holds 3 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.