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Dive report

testing server

Offline 73.158.226.93:28001 checked 11d ago

weekly wipes moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,960ranktop 71%
15d agolast wipeweekly schedule
5d 13hnext wipeFri 23 Oct, 23:48 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 23:48 UTC, in 5d 13h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 5d 13h
    Fri 23 Oct, 23:48 UTC
  • 12d 13h
    Fri 30 Oct, 23:48 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 13h
    Fri 6 Nov, 23:48 UTC
  • 26d 13h
    Fri 13 Nov, 23:48 UTC
  • 33d 13h
    Fri 20 Nov, 23:48 UTC
  • 40d 13h
    Fri 27 Nov, 23:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:48 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does testing server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include testing server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What's the meaning of the tags on testing server?

The server browser shows these tags for testing server: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): The slot count is 40; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is testing server in?

testing server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 73.158.226.93:28001.

What's the uptime like for testing server?

Right now testing server is offline, having last been seen 11 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 17 September 2026.

What Rust version is testing server on?

On Linux, testing server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does testing server wipe?

With too few wipes recorded for testing server to confirm the schedule, the prediction goes by its tag. Friday 23 October at 23:48 UTC is when the next wipe is due. 15 days 10 hours is how long ago this world came into being. Wipes are scheduled weekly, according to its tags.

What happens on wipe day at testing server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings and rules have been applied to testing server?

The name of testing server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Player stats

Is testing server busy?

testing server was last seen 11 days 3 hours ago and is offline as you read this.

What position does testing server hold in the server rankings?

For player hours in the last seven days, testing server ranks #15,960, within the top 71% of ranked servers.

Join info

What's the process to join testing server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.158.226.93:28001.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players The slot count is 40.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.