Local Server
Offline 73.53.9.206:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 401/ 425
- 596/ 600
- 373/ 425
- 711/ 750
- 110/ 200
- 307/ 325
Quick answers
Tags and search
Where does Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Local Server?
The server browser shows these tags for Local Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Local Server?
Local Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 73.53.9.206:28015.
How reliable is Local Server?
The server Local Server is not reachable at the moment; the last sighting was 6 days 14 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. Rust Going Deep has had it on record since 11 October 2026.
What Rust version is Local Server on?
On Linux, Local Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Local Server wipe?
Too few wipes are on record for Local Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 14 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Local Server?
No gather rate appears in the name of Local Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Local Server?
The map on Local Server is procedural, made by the game.
Player count
How many players are on Local Server?
Right now Local Server is offline, with its last appearance 6 days 14 hours ago. For the past week, players averaged 1 with a high of 1.
Where does Local Server sit in the rankings?
For player hours in the last seven days, Local Server ranks #13,605, within the top 62% of ranked servers.
How to join
How do you get into Local Server?
Open Rust and press F1, then type client.connect 73.53.9.206:28015. Alternatively, click Launch Rust on this page to join via Steam.