Brutal Island - [Main]
Online NA 73.72.184.35:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 158/ 200
- 122/ 200
- 72/ 400
- 76/ 200
- 71/ 100
- 49/ 200
Quick answers
Tags and listings
Where does Brutal Island - [Main] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Brutal Island - [Main]: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. The server list shows it under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on Brutal Island - [Main]?
Brutal Island - [Main]'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): Its browser listing sits under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is Brutal Island - [Main] lag-free?
Average server fps for the last 48 hours was 15, and the lowest was 5. The entity count reached a high of 105,674, covering buildings, deployables and everything else. Memory use peaked at 4,362 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Brutal Island - [Main]?
Its location is North America, according to the NA tag Brutal Island - [Main] displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 73.72.184.35:28015.
How reliable is Brutal Island - [Main]?
Brutal Island - [Main] is live as of this check. According to its reported uptime, the last restart was about 4 days 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Brutal Island - [Main]?
The version on Brutal Island - [Main] is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Brutal Island - [Main] wipe?
An estimate from the force wipe gives Brutal Island - [Main]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 11 hours. The tags list wipes scheduled every month.
Settings and map
What settings are in place on Brutal Island - [Main]?
No gather rate appears in the name of Brutal Island - [Main]. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. Plugins in use: Carbon. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
What's the map on Brutal Island - [Main]?
Brutal Island - [Main] uses a procedural map of size 4,250 with seed 1533320502, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on Brutal Island - [Main]?
Out of 40 slots, 1 are filled on Brutal Island - [Main] right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.
Where does Brutal Island - [Main] sit in the rankings?
Over the last seven days Brutal Island - [Main] sits at #4,319 on player hours, which is #751 in North America and inside the top 20% of all ranked servers.
Getting in
What's the way to join Brutal Island - [Main]?
Open Rust and press F1, then type client.connect 73.72.184.35:28015. Alternatively, click Launch Rust on this page to join via Steam.
