BuildAnywhere isolated test
Online 73.86.47.202:28781 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:22 UTC2h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 102/ 999
- 27/ 999
- 55/ 150
- 128/ 350
- 25/ 100
- 25/ 100
Quick answers
Tags and search
Where does BuildAnywhere isolated test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry BuildAnywhere isolated test are: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on BuildAnywhere isolated test?
BuildAnywhere isolated test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): It's on build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is BuildAnywhere isolated test in?
BuildAnywhere isolated test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 73.86.47.202:28781.
Is BuildAnywhere isolated test up, and how often does it stay online?
BuildAnywhere isolated test is up and reachable at the moment. 24 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for BuildAnywhere isolated test?
On Windows, BuildAnywhere isolated test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does BuildAnywhere isolated test wipe?
Too few wipes are on record for BuildAnywhere isolated test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 1 hours.
Settings and map
What settings are in place on BuildAnywhere isolated test?
Its name does not state a gather rate for BuildAnywhere isolated test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on BuildAnywhere isolated test?
The map on BuildAnywhere isolated test is procedural, made by the game.
Player count
How many players are on BuildAnywhere isolated test?
Right now 0 players are on BuildAnywhere isolated test, which has 1 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 09:00 UTC drew the most players, 1 on average.
What's BuildAnywhere isolated test's rank among Rust servers?
For player hours in the last seven days, BuildAnywhere isolated test ranks #12,685, within the top 58% of ranked servers.
Getting in
What's the way to join BuildAnywhere isolated test?
Open Rust and press F1, then type client.connect 73.86.47.202:28781. Alternatively, click Launch Rust on this page to join via Steam.