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Dive report

Name of Server as Shown on the Client Server List

Offline 74.138.253.128:28015 checked 16d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,176ranktop 60%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 74.138.253.128:28015.

Is Name of Server as Shown on the Client Server List up, and how often does it stay online?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 16 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Name of Server as Shown on the Client Server List follow for wipes?

The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 19 hours ago.

Rules and settings

What settings are in place on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Population

What's the population like on Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 16 days 17 hours ago.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #14,176, within the top 60% of ranked servers.

How to join

How do you get into Name of Server as Shown on the Client Server List?

To join, open Rust, hit F1, and enter client.connect 74.138.253.128:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.