Oclium Dev Server
Offline 74.244.111.47:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 150/ 200
- 292/ 300
- 251/ 275
- 764/ 800
- 120/ 200
- 116/ 250
Quick answers
Tags and filters
Where does Oclium Dev Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Oclium Dev Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Oclium Dev Server?
Oclium Dev Server's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Oclium Dev Server?
Oclium Dev Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 74.244.111.47:28015.
What's the uptime like for Oclium Dev Server?
Right now Oclium Dev Server is offline, having last been seen 5 days 22 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. The first sighting by Rust Going Deep was on 12 October 2026.
What Rust version is Oclium Dev Server on?
Rust network protocol 2634 and build 167058 is what Oclium Dev Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Oclium Dev Server wipe?
Oclium Dev Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 4 hours.
Rules and settings
What settings and rules have been applied to Oclium Dev Server?
No gather rate appears in the name of Oclium Dev Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Oclium Dev Server?
The map on Oclium Dev Server is procedural, made by the game.
Player stats
Is Oclium Dev Server busy?
The last sighting of Oclium Dev Server was 5 days 22 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does Oclium Dev Server sit in the rankings?
Over the last seven days, Oclium Dev Server is #15,861 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Oclium Dev Server?
Open Rust and press F1, then type client.connect 74.244.111.47:28015. Alternatively, click Launch Rust on this page to join via Steam.