Skip to the content
Dive report

sdtownse Test Server

Online 74.244.125.174:28015 checked 10m ago

Drop in
0/ 30 players now 0% full
17-day averagepeak 1
#12,322ranktop 56%
2h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75123:0000:00Wiped Sun 18 Oct, 23:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does sdtownse Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include sdtownse Test Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on sdtownse Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): There are 30 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list sdtownse Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find sdtownse Test Server?

No region comes from sdtownse Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 74.244.125.174:28015.

Is sdtownse Test Server up, and how often does it stay online?

Right now sdtownse Test Server is online. Rust Going Deep has had it on record since 18 October 2026.

What is the Rust version for sdtownse Test Server?

Rust network protocol 2634 and build 167781 is what sdtownse Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does sdtownse Test Server wipe?

Too few wipes are on record for sdtownse Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 hours ago.

Map and rules

What settings and rules have been applied to sdtownse Test Server?

The name of sdtownse Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on sdtownse Test Server?

A procedural map, generated by the game, is in play on sdtownse Test Server.

Player count

What's the population like on sdtownse Test Server?

sdtownse Test Server is holding 0 players on its 30 slots at the moment. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 00:00 UTC drew the most players, 1 on average.

Where does sdtownse Test Server sit in the rankings?

For player hours in the last seven days, sdtownse Test Server ranks #12,322, within the top 56% of ranked servers.

How to join

What's the way to join sdtownse Test Server?

Open Rust and press F1, then type client.connect 74.244.125.174:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players There are 30 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.