LinuxGSM
Offline 74.244.129.12:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 200
- 10/ 450
- 640/ 675
- 211/ 225
- 124/ 200
- 0/ 275
Quick answers
Tags and filters
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LinuxGSM?
The server browser shows these tags for LinuxGSM: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of LinuxGSM?
There is no published region for LinuxGSM. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 74.244.129.12:28015.
How reliable is LinuxGSM?
Right now LinuxGSM is offline, having last been seen 7 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 10 October 2026.
What Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167231 is what LinuxGSM runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does LinuxGSM follow for wipes?
Too few wipes are on record for LinuxGSM to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 9 days 16 hours.
Rules and settings
What settings and rules have been applied to LinuxGSM?
The name of LinuxGSM contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
A procedural map, generated by the game, is in play on LinuxGSM.
Player stats
What's the population like on LinuxGSM?
The last sighting of LinuxGSM was 7 days 11 hours ago; it is offline right now.
Where does LinuxGSM sit in the rankings?
Over the last seven days, LinuxGSM is #15,869 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.244.129.12:28015.