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Dive report

Survival Legends Test

Offline NA 74.38.7.110:28025 checked 15d ago

monthly wipes moddedoxidepve
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,958ranktop 70% · #1584 in NA
16d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

usual gap4.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:35 UTC FW16d ago 4 – running 0
Mon 28 Sep, 18:11 UTC19d ago 1 halved by day 1 3.2 days 0
Tue 22 Sep, 12:58 UTC25d ago 1 halved by day 2 6.2 days 1
Fri 18 Sep, 05:07 UTC30d ago 0 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Survival Legends Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Survival Legends Test are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Survival Legends Test?

Survival Legends Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Survival Legends Test?

Its location is North America, according to the NA tag Survival Legends Test displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 74.38.7.110:28025.

Is Survival Legends Test up, and how often does it stay online?

Survival Legends Test is down at the moment; it was last up 15 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Survival Legends Test?

Rust network protocol 2634 and build 166494 is what Survival Legends Test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Survival Legends Test wipe?

One wipe a month is all Survival Legends Test does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 16 days 10 hours ago. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at Survival Legends Test?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1.5, then dipped below half.

Map and rules

What settings and rules have been applied to Survival Legends Test?

No gather rate appears in the name of Survival Legends Test. 8 players is the group cap, the game's default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Survival Legends Test?

The map on Survival Legends Test is procedural and size 6,000, generated by the game with seed 339491012. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player stats

How many players are on Survival Legends Test?

The last sighting of Survival Legends Test was 15 days 8 hours ago; it is offline right now.

Where does Survival Legends Test sit in the rankings?

Over the last seven days Survival Legends Test sits at #15,958 on player hours, which is #1,584 in North America and inside the top 70% of all ranked servers.

Getting in

How do you get into Survival Legends Test?

Open Rust and press F1, then type client.connect 74.38.7.110:28025. Alternatively, click Launch Rust on this page to join via Steam. https://survivallegendshosting.net/ is its website.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.