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Dive report

[US] Skippy's Test Lab | 5x | PVE |

Offline NA 74.79.99.27:28015 checked 17h ago

5x monthly wipes vanillamoddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak 2
#6,244ranktop 28% · #1019 in NA
14d agolast wipemonthly schedule
18d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75123:0003:0017:0021:0001:0005:00

Hourly average and peak, UTC.

Server performance

010020030040023:0003:0017:0021:0001:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 20h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  • 18d 20h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:12 UTC14d ago 1 – running 1
Thu 1 Oct, 20:00 UTC FW16d ago 1 – 1.1 days 1
Tue 29 Sep, 22:27 UTC17d ago 1 – 1.9 days 0
Sun 27 Sep, 20:43 UTC20d ago 1 halved by day 1 2.1 days 0
Sat 26 Sep, 22:43 UTC20d ago 1 – 0.9 days 0
Wed 23 Sep, 03:04 UTC24d ago 1 held half 3.8 days 1
Sun 20 Sep, 03:45 UTC27d ago 2 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [US] Skippy's Test Lab | 5x | PVE | appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [US] Skippy's Test Lab | 5x | PVE |: 5x Rust servers, Modded Rust servers, Rust build and creative servers, Rust creative servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What's the meaning of the tags on [US] Skippy's Test Lab | 5x | PVE |?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^c (Creative): No farming needed—build freely in this sandbox; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses; NA (North America): In the server browser it appears under North America — that is the tag list [US] Skippy's Test Lab | 5x | PVE | puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does [US] Skippy's Test Lab | 5x | PVE | perform?

Average server fps for the last 48 hours was 147, and the lowest was 76. The entity count reached a high of 85,939, covering buildings, deployables and everything else. Memory use peaked at 3,250 MB. What players notice as lag comes from low fps and a rising entity count.

What location is [US] Skippy's Test Lab | 5x | PVE | in?

[US] Skippy's Test Lab | 5x | PVE | lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 74.79.99.27:28015.

How reliable is [US] Skippy's Test Lab | 5x | PVE |?

Right now [US] Skippy's Test Lab | 5x | PVE | is offline, having last been seen 17 hours ago. The uptime it gives puts the last restart at roughly 14 hours ago. It was up 43% of the time over the last full 7 days, 72 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [US] Skippy's Test Lab | 5x | PVE |?

Rust network protocol 2634 and build 167781 is what [US] Skippy's Test Lab | 5x | PVE | runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does [US] Skippy's Test Lab | 5x | PVE | wipe?

One wipe a month is all [US] Skippy's Test Lab | 5x | PVE | does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 14 days 22 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at [US] Skippy's Test Lab | 5x | PVE |?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

What settings are in place on [US] Skippy's Test Lab | 5x | PVE |?

The name says it: [US] Skippy's Test Lab | 5x | PVE | is a 5x gather server. The group limit is the game's default of 8 players. It runs build & creative, building in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.

Which map is active on [US] Skippy's Test Lab | 5x | PVE |?

[US] Skippy's Test Lab | 5x | PVE | uses a procedural map of size 4,500 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

Is [US] Skippy's Test Lab | 5x | PVE | busy?

Right now [US] Skippy's Test Lab | 5x | PVE | is offline, with its last appearance 17 hours ago. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 04:00 UTC drew the most players, 1 on average.

Where does [US] Skippy's Test Lab | 5x | PVE | sit in the rankings?

Over the last seven days, [US] Skippy's Test Lab | 5x | PVE | sits at #6,244 by player hours, among the top 28% of all ranked servers and #1,019 in North America.

Join info

What's the process to join [US] Skippy's Test Lab | 5x | PVE |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.79.99.27:28015.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^c
Creative No farming needed—build freely in this sandbox.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.