Bigfoot Island
Online NA 75.111.8.80:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 11h. The force wipe · high confidence
Coming wipes
- 18d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 56/ 200
- 35/ 100
- 38/ 100
- 50/ 200
- 26/ 150
- 16/ 420
Quick answers
Tags and filters
Where does Bigfoot Island appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Bigfoot Island: Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Bigfoot Island?
The server browser shows these tags for Bigfoot Island: gmrust (Game mode): Survival, as standard Rust does it; mp69 (Max players): It holds 69 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on Bigfoot Island?
The last 48 hours saw an average of 114 server fps, never dropping below 72. Buildings, deployables and all other world objects added up to as many as 163,128 entities. The top memory figure was 6,229 MB. Players experience lag when fps drops and entities climb.
What location is Bigfoot Island in?
Bigfoot Island lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 75.111.8.80:28015.
Is Bigfoot Island up, and how often does it stay online?
Bigfoot Island is live as of this check. Its reported uptime shows a restart about 2 days 12 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Bigfoot Island?
Rust network protocol 2634 and build 167781 is what Bigfoot Island runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Bigfoot Island follow for wipes?
Bigfoot Island limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 16 days 13 hours ago. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at Bigfoot Island?
Across its recent wipes, the average busiest point drew 3 players. 6 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on Bigfoot Island?
Its name does not state a gather rate for Bigfoot Island. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Bigfoot Island?
The map on Bigfoot Island is procedural and size 5,000, generated by the game with seed 1851427332. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on Bigfoot Island?
Right now 0 players are on Bigfoot Island, which has 69 slots. For the past week, players averaged 1 with a high of 4. At 16:00 UTC in the last 48 hours, the average reached its highest: 2 players.
What position does Bigfoot Island hold in the server rankings?
Over the last seven days Bigfoot Island sits at #3,990 on player hours, which is #692 in North America and inside the top 18% of all ranked servers.
Join info
How do you get into Bigfoot Island?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 75.111.8.80:28015. https://discord.com/invite/Ps5TxDP6rr is its website.