Rust #1
Online 75.155.141.55:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 247/ 225
- 572/ 525
- 565/ 650
- 154/ 200
- 300/ 250
- 159/ 200
Quick answers
Tags and listings
Where does Rust #1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust #1: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust #1?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Rust #1 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Rust #1?
No region comes from Rust #1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 75.155.141.55:28015.
Is Rust #1 up, and how often does it stay online?
Rust #1 is up and reachable at the moment. Over the past full 7 days it stayed up for 163 of 168 hours, or 97%. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for Rust #1?
Rust network protocol 2634 and build 167781 is what Rust #1 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Rust #1 wipe?
The wipes recorded for Rust #1 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 13 hours.
Map and rules
What settings are in place on Rust #1?
No gather rate appears in the name of Rust #1. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Rust #1?
A procedural map, generated by the game, is in play on Rust #1.
Player count
What's the population like on Rust #1?
Right now 0 players are on Rust #1, which has 10 slots. The seven-day average is 0 players, with a peak of 1. At 22:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's Rust #1's rank among Rust servers?
For player hours in the last seven days, Rust #1 ranks #10,720, within the top 48% of ranked servers.
How to join
What's the way to join Rust #1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 75.155.141.55:28015.