HNETRust
Offline 75.163.72.85:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 300
- 558/ 600
- 464/ 500
- 131/ 200
- 519/ 525
- 212/ 250
Quick answers
Tags and listings
Where does HNETRust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include HNETRust: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on HNETRust?
gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list HNETRust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of HNETRust?
HNETRust does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 75.163.72.85:28015.
Is HNETRust up, and how often does it stay online?
Right now HNETRust is offline, having last been seen 29 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What is the Rust version for HNETRust?
The version on HNETRust is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does HNETRust wipe?
The wipes recorded for HNETRust are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 19 hours is how long ago this world came into being.
Map and rules
What settings are in place on HNETRust?
Its name does not state a gather rate for HNETRust. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on HNETRust?
The map on HNETRust is procedural, made by the game.
Player stats
What's the population like on HNETRust?
The last sighting of HNETRust was 29 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does HNETRust hold in the server rankings?
For player hours in the last seven days, HNETRust ranks #15,843, within the top 72% of ranked servers.
How to join
How do you get into HNETRust?
Open Rust and press F1, then type client.connect 75.163.72.85:28015. Alternatively, click Launch Rust on this page to join via Steam.