silly server
Offline 75.180.59.149:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 301/ 300
- 558/ 600
- 464/ 500
- 131/ 200
- 519/ 525
- 212/ 250
Quick answers
Tags and search
Where does silly server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include silly server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on silly server?
silly server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is silly server in?
There is no published region for silly server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 75.180.59.149:28015.
What's the uptime like for silly server?
The server silly server is not reachable at the moment; the last sighting was 47 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for silly server?
On Windows, silly server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does silly server wipe?
The wipes recorded for silly server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 1 hours is how long ago this world came into being.
Rules and settings
What settings are in place on silly server?
The name of silly server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on silly server?
A procedural map, generated by the game, is in play on silly server.
Population
How many players are on silly server?
The last sighting of silly server was 47 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
What's silly server's rank among Rust servers?
Over the last seven days, silly server is #14,336 by player hours, among the top 65% of all ranked servers.
How to join
How do you get into silly server?
Open Rust and press F1, then type client.connect 75.180.59.149:28015. Alternatively, click Launch Rust on this page to join via Steam.