Reach out
Offline 76.171.178.92:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 231/ 225
- 553/ 525
- 563/ 650
- 163/ 200
- 290/ 250
- 145/ 200
Quick answers
Tags and filters
Where does Reach out appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Reach out are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Reach out?
Reach out's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Reach out in?
There is no published region for Reach out. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 76.171.178.92:28015.
How reliable is Reach out?
The server Reach out is not reachable at the moment; the last sighting was 28 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What is the Rust version for Reach out?
Rust network protocol 2633 and build 164530 is what Reach out runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Reach out wipe?
Reach out's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 28 days 16 hours is how long ago this world came into being.
Map and rules
What settings are in place on Reach out?
Its name does not state a gather rate for Reach out. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Reach out?
Reach out uses a game-generated procedural map.
Population
What's the population like on Reach out?
Right now Reach out is offline, with its last appearance 28 days 15 hours ago.
What's Reach out's rank among Rust servers?
Over the last seven days, Reach out is #15,405 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Reach out?
To join, open Rust, hit F1, and enter client.connect 76.171.178.92:28015. Or click Launch Rust on this page to open the game through Steam and connect.