RFC's Staging Server
Offline 76.18.83.131:28021 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 129/ 200
- 319/ 350
- 246/ 275
- 763/ 800
- 107/ 200
- 247/ 275
Quick answers
Tags and filters
Where does RFC's Staging Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RFC's Staging Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on RFC's Staging Server?
The server browser shows these tags for RFC's Staging Server: gmvanilla (Game mode): Vanilla survival gameplay; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165518 (Build): The build number is 165518; ptsw (Networking): It uses the 'sw' network layer; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is RFC's Staging Server in?
RFC's Staging Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 76.18.83.131:28021.
How reliable is RFC's Staging Server?
Right now RFC's Staging Server is offline, having last been seen 18 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for RFC's Staging Server?
The version on RFC's Staging Server is Rust network protocol 2633 and build 165518, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does RFC's Staging Server wipe?
Too few wipes are on record for RFC's Staging Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 51 days 1 hours.
Settings and map
What settings are in place on RFC's Staging Server?
No gather rate appears in the name of RFC's Staging Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on RFC's Staging Server?
RFC's Staging Server uses a game-generated procedural map.
Player stats
How many players are on RFC's Staging Server?
The last sighting of RFC's Staging Server was 18 days 6 hours ago; it is offline right now.
What position does RFC's Staging Server hold in the server rankings?
For player hours in the last seven days, RFC's Staging Server ranks #16,850, within the top 71% of ranked servers.
Join info
How do you get into RFC's Staging Server?
Open Rust and press F1, then type client.connect 76.18.83.131:28021. Alternatively, click Launch Rust on this page to join via Steam.