Project Furina
Offline 76.216.144.208:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 494/ 500
- 584/ 600
- 379/ 325
- 776/ 800
- 132/ 200
- 388/ 425
Quick answers
Tags and listings
Where does Project Furina appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Project Furina are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Project Furina?
Project Furina's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Project Furina?
No region comes from Project Furina. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 76.216.144.208:28015.
How reliable is Project Furina?
The server Project Furina is not reachable at the moment; the last sighting was 34 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Project Furina on?
On Linux, Project Furina runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Project Furina wipe?
Project Furina's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 39 days 7 hours is how long ago this world came into being.
Map and rules
What settings are in place on Project Furina?
Its name does not state a gather rate for Project Furina. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Project Furina?
A procedural map, generated by the game, is in play on Project Furina.
Population
How many players are on Project Furina?
Right now Project Furina is offline, with its last appearance 34 days 13 hours ago.
What position does Project Furina hold in the server rankings?
Over the last seven days, Project Furina is #12,990 by player hours, among the top – of all ranked servers.
Join info
How do you get into Project Furina?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.216.144.208:28015.