Rust Test Server
Offline 76.67.156.88:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 398/ 450
- 195/ 200
- 576/ 600
- 305/ 325
- 321/ 325
- 409/ 450
Quick answers
Tags and listings
Where does Rust Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Rust Test Server?
Rust Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): The protocol is 2622; a different version won't get you in; cs145743 (Build): It's on build 145743; ptrak (Networking): The network layer is RakNet, Rust's default; $rca1 (Region code): It's tagged with the region code ca1. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Rust Test Server?
No region is published by Rust Test Server, and the region code is ca1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 76.67.156.88:28015.
How reliable is Rust Test Server?
Rust Test Server is down at the moment; it was last up 23 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 23 September 2026.
What Rust version is Rust Test Server on?
Rust network protocol 2622 and build 145743 is what Rust Test Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Rust Test Server wipe?
Too few wipes are on record for Rust Test Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 210 days 14 hours.
Rules and settings
What settings and rules have been applied to Rust Test Server?
Its name does not state a gather rate for Rust Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on Rust Test Server?
Rust Test Server uses a game-generated procedural map.
Population
What's the population like on Rust Test Server?
The last sighting of Rust Test Server was 23 days 22 hours ago; it is offline right now.
What's Rust Test Server's rank among Rust servers?
Over the last seven days, Rust Test Server is #15,508 by player hours, among the top 71% of all ranked servers.
Join info
What's the way to join Rust Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 76.67.156.88:28015.